Released · BetaQingkong Originals · Released · Beta
Lampblack
提灯
Only what the light touches is real. Set down your lamp, and the bridge appears.
How it plays
The lamp in your hand lights only the tile under your feet. Set it down and the flame opens up, lighting everything within two tiles — and the light-bridges, steps and doors there become real. To cross a dark bridge you have to leave the lamp behind and walk into the dark.
Shades are afraid of light — light pushes them away, even off the edge. Stillfolk move toward you only while they stand in the dark, and turn to stone the moment light reaches them. Lift the lamp and the bridge beneath them is gone.
Every level shows the fewest moves; match it for a star. Undo is unlimited, and the hint asks the solver for your next move. The daily puzzle is the same for everyone each day and gets harder through the week, with a Sunday special.
- Genre
- Puzzle · Turn-based · Daily puzzle
- Status
- Released · Beta
- Weather
- Lamplit dark
- Released
- Built with
- Three.js and the Web Audio API in a single 1.3 MB HTML file. Every level is checked by a solver; the art and music are all generated by code.
Screenshots
Controls
Desktop
- Arrow keys / WASD
- Move one tile
- Space
- Set down / lift the lamp
- Z / R / H
- Undo / restart / hint
- Right-drag / wheel / V
- Turn / zoom / reset the view
- Esc
- Menu
Phone & tablet
- Swipe or tap a neighbouring tile
- Move one tile
- Tap the child or the lamp button
- Set down / lift the lamp
- Two-finger drag / pinch
- Turn / zoom the view
Updates
0.2.2 ·
First release on Qingkong Arcade: Act I "Fog Village" (30 levels), the daily puzzle with weekday difficulty, a "How it works" page, danger marks, a darker default look over a 3D abyss, and a draggable view. English and Chinese, plays offline as a single file.
Support the game
Every game is free to play. If it made your day, you can help us make the next one.
Credits
- Design & code
- Qingkong Studio
- Music & sound
- Qingkong Studio (procedural)
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